Devlog 4 - Now we're getting somewhere
Ok, Now I think combat may start to take shape. I'm halfway through implementing how your combat skills grow and you become more capable as you progress. I'm excited to try this out in the game.
Also, the "To Implement" features are becoming a little more specific. They hopefully won't be the only features in the game. But It's what I'm aiming for before I figure out if the game is any fun
Features Implemented:
Build Library
Build Library Furniture
All skills now have a familiarity and coordination requirement to show up in known actions. As you use a weapon and l
Magic - Basic Flame magic implemented. Magic books. Spells are more powerful depending on how many parts of your body are casting.
Enemies drop Items properly when they are killed
Basic Combat
Weapons - Dagger, Sword, Fist, Axe, Bow, Two Handed
Basic Skills -
Armor - Cloth, Leather
Potions - Healing, Ataxia, Wither, Coordination, Strength
Inventory system - Fixed major bugs, now works as intended
Shop
Healing Fountain
Random dungeon Layout
Player Creation
To Be Implemented:
Change how you hit/defend/do damage
Increase familiarity through using skills
Build Kitchen
Build Laboratory
Build Barracks
Build Latrine
Furniture for rooms
Build Thief Enemy
Build Warrior Enemy
Build Archer Enemy
Build Fighter Enemy
Build Great Weapon
Build Great Axe
Build Mail Armor
Build Plate Armor
Implement All skills Currently in the game
Character screen
Game ending
Flesh out looking around
Searching
Jumping/running
More skills
More weapons
More Armor
Different room sizes/types
Deepen Combat
Candy:
Potion of Teleport
Descriptions when you enter rooms
More random encounters
Bigger Monsters
Magic Items
Bug Fixes:
Player decisions properly update when you enter a new room
Known Bugs:
None at present
Marburgh 2
Status | In development |
Author | Marcotte173 |
Genre | Role Playing |
More posts
- Devlog 23 - Game JamMar 29, 2022
- Devlog 22- THERE!Mar 02, 2022
- Devlog 21 - Almost thereFeb 16, 2022
- Devlog 20 - ItemsFeb 08, 2022
- Devlog 19 - Here we go againFeb 02, 2022
- Devlog 18 - Game JamJan 21, 2022
- Devlog 17 - Town!Jan 11, 2022
- Devlog 16 - It's been a whileJan 04, 2022
- Devlog 15 - Now What?Dec 09, 2021
- Devlog 14 - Done the Game JamDec 04, 2021
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