Devlog 23 - Game Jam


I was away this weekend but I'm still plugging away at the game.

Many behind the scene changes have happened again. Mostly code stuff to simplify how everything fits together. The game is once again fully working with the same features it had before I started.


Over the next two days I hope to:

-Create Logic for how rooms are generated and which enemies are spawned.

- Finish revamping how damage and targeting are calculated. 

- Add new Weapons


That seems pretty ambitious. I have the week off so I'm pretty sure I can get it done tho

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