Devlog 17 - Town!


The town is now in the game.

Along with it is legacy mechanics as well a s a WHOLE bunch of fixes to things that broke when i added a town!

The dungeon is also, a little more intelligent.

- Multiple items can drop off a bad guy

- There are multiple keys and doors that require them

- There is a blacksmith, and armor smith and a weapon smith. all upgradable by investing at the bank

- There is a bank, but first you must find the teller

- There is a tavern, where you will eventually be able to get quests, chat with the locals and Gamble

- You now have a house and a bed. Your house is your base of operations, and you use your bed to... sleep. There will be more mechanics to follow

- The dungeon now has hallways and a dungeon cell. More exciting than these additions is the code required to make them is now in there. which means substantially more dungeon content comin soon

- Assortment of minor bug fixes to combat, mostly to restore to functionality before building the town, but there's a few things in there I had missed before 

Files

M.zip Play in browser
Jan 11, 2022

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