Devlog 15 - Now What?
The game jam is over, and I'm pretty happy with where this game got to.
I have to admit, the more I work on it, the more I enjoy it. Now i'm at the tough part. Designing more game. I'm NOT a designer by nature so this will take some time but I DO have some ideas.
I've nearly finished implementing a town, completing the move from roguelike to rogue like. The town will be a hub to send you in but also act as points of investment. ie. if you can prove to the Blacksmith that you can handle a sword and give him a certain amount of money, he'll make swords for your kids (start new game with a sword) etc. I'd also like to have a bank that you can invest in, and your children(subsequent playthroughs) will start with a small fraction of that investment.
Anyways, Updates will probably be slightly less frequent but with more in them.
I also used my other format mostly to show myself how far I've come. From here on out, I'll only be mentioning new things in the devlog, not a catalogue of everything
Files
Marburgh 2
Status | In development |
Author | Marcotte173 |
Genre | Role Playing |
More posts
- Devlog 23 - Game JamMar 29, 2022
- Devlog 22- THERE!Mar 02, 2022
- Devlog 21 - Almost thereFeb 16, 2022
- Devlog 20 - ItemsFeb 08, 2022
- Devlog 19 - Here we go againFeb 02, 2022
- Devlog 18 - Game JamJan 21, 2022
- Devlog 17 - Town!Jan 11, 2022
- Devlog 16 - It's been a whileJan 04, 2022
- Devlog 14 - Done the Game JamDec 04, 2021
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