Devlog 3 - Progress


I think I've figure put the format of these devlogs now. I'll talk a little bit about what i'm doing then just sort of update my map/changelog.

I'm actually beginning to enjoy this as the game is looking more like a game.


Features Implemented:

Magic - Basic Flame magic implemented. Magic books. Spells are more powerful depending on how many parts of your body are casting.

Enemies drop Items properly when they are killed

Basic Combat

Weapons - Dagger, Sword, Fist, Axe, Bow, Two Handed

Basic Skills - 

Armor - Cloth, Leather

Potions - Healing, Ataxia, Wither, Coordination, Strength

Inventory system - Fixed major bugs, now works as intended

Shop 

Healing Fountain

Random dungeon Layout

Enemy Drops

Player Creation - Very limited but enough to build off of


To Be Implemented:

Different room sizes/types

Furniture for rooms

More enemies

Character screen

Game ending

Flesh out looking around

Searching

Jumping/running

Deepen Combat

More skills

More weapons

More Armor

Potion of Teleport

Descriptions when you enter rooms

Magic

More random encounters


Candy:

Potion of Teleport

Descriptions when you enter rooms

More random encounters

Bigger Monsters

Magic Items


Bug Fixes:

Fixed gamebreaking dropdown menu bug

Store works as intended


Known Bugs:

None at present

Leave a comment

Log in with itch.io to leave a comment.