Devlog 2 - Bug fixes. Progress


I'm just going to start working on this. I like the idea of a little room to room roguelike.

It's pretty unplayable at the moment, just a bunch of stuff that happens (or doesn't but should)

I'm just gonna look at the features implemented vs. to do. 

Just plug away at things then kind of shape it from there. The plan is to get a full level out of it then see if it's fun enough to pursue further


Features Implemented:

Basic Combat

Weapons - Dagger, Sword, Fist, Axe, Bow, Two Handed

Basic Skills - 

Armor - Cloth, Leather

Potions - Healing, Ataxia, Wither, Coordination, Strength

Inventory system - Fixed major bugs, now works as intended

Shop 

Healing Fountain

Random dungeon Layout

Enemy Drops

Player Creation - Very limited but enough to build off of

To Be Implemented:

A way to finish

Flesh out looking around

Searching

Jumping/running

Descriptions when you enter rooms

Deepen Combat

Game ending

More skills

More weapons

More Armor

Potion of Teleport

More random encounters

Character screen

Magic

Known Bugs:

Inconsistent display of handedness

Leave a comment

Log in with itch.io to leave a comment.