Devlog 5 - UI
After finally finishing all the abilities in their rehauled, GameObject form, I have begun to work on the presentation of the raiding.
I have added buttons that can either be pushed or help as a prompt for which keys to press to use an ability.
The UI is now just a frame for a selected player and a frame for their target, seems to work much better'
Now all buttons need a sprite.
As well, we are moving to a visual format where items update a players appearance.
As always, the art is TERRIBLE, but what's important is the back end that displays it. We can always swap out sprites later.
Other changes include:
- Mouse movement support
- Camera now centers on player during user control
- User control defaults to mouse controls now, rather than WASD
- NUMBEROUS bug fixes
Raid Night
Status | Released |
Author | Marcotte173 |
More posts
- Devlog 10 - Submitting somethingJan 26, 2023
- Devlog 9 - Time for the bugsJan 23, 2023
- Devlog 8 - Next Game JamJan 18, 2023
- Devlog 7 - GAME JAMNov 25, 2022
- Devlog 6 - Week until improve my game JamNov 18, 2022
- Devlog 4 - LOTS of changesOct 30, 2022
- Devlog 3 - Not Sure where Devlog 1 and 2 wentOct 16, 2022
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